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Text File  |  1996-04-19  |  277 b   |  11 lines

  1. on enterFrame
  2.   global ghfathleteno, gHFpastathleteno, gHFDone
  3.   set gHFDone to 0
  4.   set framename to "INFO" & ghfathleteno
  5.   puppetSprite(34, 1)
  6.   set the castNum of sprite 34 to cast GetAssetNo(framename)
  7.   updateStage()
  8.   set gHFpastathleteno to ghfathleteno
  9.   go(#next)
  10. end
  11.